![]() Since vMaterials are built on MDL, they can easily be saved and opened in other supporting applications. ![]() The layering capabilities of MDL make quick work of changing or enhancing the materials to get just the look that’s needed. The materials are built with a consistent scale so designers can easily switch from material to material without needing to re-adjust the scale. Integrating the Iray or MDL SDK quickly brings a library of hundreds of ready-to-use materials to your application without writing shaders. NVIDIA vMaterials is a curated collection of MDL materials and lights representing common real-world materials used in the design and AEC workflows.
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